How many weapons are in Hood Warfare 2?
Official count TBA. A review saying 12 is Unverified. Steam does not print a roster.
Hood Warfare 2 weapons list: sights, mags, grips, suppressors from challenges; skins from kills. Named guns TBA. Steam 5155360. Verified Oct 2026.
Gunfights and loadout guns in play.
~7 min read
This Hood Warfare 2 weapons page is the attachment and unlock rules Steam publishes for app 5155360 (Trapstar Games): customize with sights, magazines, grips, suppressors, and other attachments; weapon challenges grant those attachments; kills with that gun grant skins. Named gun list, damage, and TTK stay TBA. Play on Steam Verified October 9, 2026.
A review citing 12 weapons is Unverified. Launch VO shows Charice with a 308 on the Crips side. That is one shown rifle, not a catalog. Do not paste Modern Warfare 2 weapon names or invented damage numbers onto this Chicago FPS.
| Fact | Detail |
|---|---|
| Game | Hood Warfare 2 |
| Steam app | 5155360 |
| Developer | Trapstar Games |
| Engine | Unreal Engine 5 |
| Status | Released Oct 8, 2026 |
| Catalog size | TBA · review “12 weapons” Unverified |
| Shown gun (VO) | 308 used by Charice (Crips) — not a full list |
| Attachment types (Steam) | Sights · magazines · grips · suppressors · other |
| Attachment unlock | Weapon challenges (per gun) |
| Skins | Kills with that gun |
| More guns | Reputation / level unlocks weapons and equipment |
| Damage / TTK | Not published — do not invent |
| Price / platform | $5.99 USD list · 10% intro offer on Steam · PC (Steam) · Windows 10/11 64-bit |
Steam does not print a named roster. This wiki will not invent one. Classes you should expect in a modern FPS (pistols, SMGs, rifles, a 308-class marksman/sniper) are working labels only until the loadout screen is logged. A review’s 12 weapons stays Unverified. If your menu shows twelve, twelve it is — screenshot the names before anyone writes a tier list.

| Source | What it proves | What it does not |
|---|---|---|
| Steam store | Customization + challenges + kill skins | Gun names, mag sizes, damage |
| Launch VO | A 308 exists in someone’s kit (Charice) | Unlock rank of that 308 |
| Steam review | Player counted 12 (Unverified) | Official catalog |
| This wiki | Rules for how guns progress | A fake DPS table |
Open the loadout, write every gun string, and keep them on this page later as a P1 list. Until then, “the default rifle” is a valid match-one sentence. Reputation unlocks more weapons: progression.
Do not import Call of Duty weapon families or the original Hood Warfare’s Unity-era list as if they transferred. App 5155360 is a new UE5 shoot. Next: what you screw onto the gun.
Steam’s list is explicit: sights, magazines, grips, suppressors, and other attachments. That is the taxonomy. Individual optic names, round counts, grip recoil numbers, and suppressor penalty/bonus values are TBA. Equip only what that gun has unlocked.
| Slot | Use it to | Do not assume |
|---|---|---|
| Sights | Match map range (mall close vs suburb street) | Every gun has every optic at rank 0 |
| Magazines | Fewer reloads on Turf holds and bag runs | Extended mag size numbers |
| Grips | Stay on target while walking an objective | Invented recoil graphs |
| Suppressors | Stay off a minimap if the game has one (TBA) | Silent + zero penalty |
| Other | Whatever extra slots the gun shows | A hidden meta part from another FPS |
Chicago Mall fights are not Downtown streets. Read maps, then pick the sight you actually unlocked. A 308 optic on a spray gun you have not challenged yet is a menu fantasy.
Steam’s “other” bucket might be barrels, stocks, lasers — TBA. If the customize screen has more rows, those rows are real. This page will not name them first. Next: how they unlock.
Steam: earn attachments through weapon challenges. Challenges are per gun. Progress on the rifle does not unlock the suppressor on a different gun. Exact challenge text (kills, headshots, objective kills, point-blank) is TBA — read the challenge panel on that weapon.

| Habit | Why | Status |
|---|---|---|
| Main one gun for a session | Challenges need volume on that receiver | Steam rule; numbers TBA |
| Play the mode you can stay alive in | Dead players complete fewer challenges | Play-risk |
| Bots for volume | Thin lobbies still produce fights | Whether bot kills credit TBA |
| Read the challenge, then queue | If it wants objective plays, play Turf | Challenge verbs TBA |
| Do not prestige-reset a gun you are unlocking | Reset rules TBA — assume progress is precious | Prestige interaction TBA |
If a challenge wants captures or plants, GangBang is the slow path. Queue the mode that produces the verb. Mode list: game modes.
New guns and equipment come from reputation / level. Attachments on a gun you already own come from that gun’s challenges. Do not wait for a later rank to put a sight on the starter. Next: paint jobs.
Matched by build plan, shared topics, and guide progression — not random related links.
Steam: earn skins through kills with that gun. Cosmetics track the receiver you used to get the kill. They are not a separate cash shop sentence on the store bullets we verified. Whether there is a paid cosmetic layer beyond kill skins is TBA.
| Question | Answer |
|---|---|
| What counts? | Kills with that gun (Steam) |
| Bot kills? | TBA — check post-match |
| Assists? | TBA |
| Chain Snatch chain pickups? | Not skins — different score |
| Can I buy the skin instead? | TBA — not in the verified store bullets |
A camo does not aim for you. Finish the sight/mag you need for Destroy The Block, then farm kills if you care about paint. Loadout order: loadouts.
Reputation will unlock more weapons. Kill-skin progress on a gun you hate is a sunk cost. Pick a gun whose iron sights you can live with. Next: the only named gun in the trailer.
Crips-side Charice is shown running a 308 and quick-scoping. That proves a 308-class gun exists in someone’s kit. It does not prove unlock level, damage, ads speed, or that you spawn with it. Bloods-side Desawn is a face, not a gun name.
Pick a side, then pick the gun you unlocked. Charice’s kit is advertisement. Your first match kit is whatever the menu allows. Beginner path: beginner guide.
This page will not estimate 308 body shot counts. If a creator overlay shows numbers, mark them Unverified until you reproduce them. Next: how people stall the whole track.
Unlocks stall on swap addiction and fake catalogs, not on “the SMG is broken.”
| Mistake | Fix |
|---|---|
| New gun every death | One primary per session until a challenge ticks |
| Invented TTK charts | Play; log; do not publish fiction |
| MW2 attachment names | Use the in-game strings only |
| Ignoring perks/equipment | Loadout is gun + perks + equipment |
| Mall with a long 308 only | Unlock a close sight or a close gun |
| Review “12 guns” as gospel | Unverified; count your menu |
| Skipping reputation guns | Play matches; unlock the next receiver |
The fastest attachment tree is the gun you already understand. Stay boring until the suppressor (or whatever the last slot is) lights up.
Next: slot that gun with perks and equipment on loadouts, then spend reputation on the next receiver via progression.
Official count TBA. A review saying 12 is Unverified. Steam does not print a roster.
Weapon challenges on that gun. Types: sights, magazines, grips, suppressors, other.
Kills with that gun. Bot-kill credit TBA.
Trailer shows a 308 on Charice. Full names TBA from the loadout menu.
No. Steam did not publish them. Do not invent TTK.
Challenges are per weapon. Do not assume a shared attachment account.
No. Steam 5155360, Trapstar Games, Chicago UE5.
Matched by build plan, shared topics, and guide progression — not random related links.